‘Ten of my rules for air fighting’ – Sailor Malan

malan1Arguably one of the best South African pilots of the Second World War and certainly one of the best Royal Air Force pilots during the Battle of Britain – now one of the much idolised ‘few’ who turned the tide of the war – South African flying ace Group Captain A G ‘Sailor’ Malan DSO & Bar DFC & Bar, and he did it based on a set of rules he drew up, now famously known as “Ten of my rules for air fighting”.

In the featured image is Sailor Malan as the Station Commander at Biggin Hill, Kent seen second from the left, talking to Squadron Leader E J Charles, Officer Commanding No. 611 Squadron RAF (middle), and Wing Commander A C Deere, leader of the Biggin Hill Wing (right) during the Battle of Britain.  No doubt his ten rules would have been a point of discussion between these men at some point.

Sailor Malan’s rules of air combat were readily adopted by pilots in the Royal Air Force during the Battle of Britain, these rules saved many a pilot and brought down many enemy aircraft, they are directly attributed to the success of the Battle of Britain and in so keeping Britain in the war.  They are still considered valuable to this day as part of the RAF’s teaching curriculum – they are:

“TEN OF MY RULES FOR AIR FIGHTING” – Sailor Malan

1. Wait until you see the whites of his eyes. Fire short bursts of 1 to 2 seconds and only when your sights are definitely ‘ON’.
2. Whilst shooting think of nothing else, brace the whole of the body, have both hands on the stick, concentrate on your ring sight.
3. Always keep a sharp lookout. “Keep your finger out!”
4. Height gives You the initiative.
5. Always turn and face the attack.
6. Make your decisions promptly. It is better to act quickly even though your tactics are not the best.
7. Never fly straight and level for more than 30 seconds in the combat area.
8. When diving to attack always leave a proportion of your formation above to act as top guard.
9. INITIATIVE, AGGRESSION, AIR DISCIPLINE, and TEAM WORK are the words that MEAN something in Air Fighting.
10. Go in quickly – Punch hard – Get out!

TenRules-05

Image copyright: Imperial War Museum

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